AI Insights · Timothy · January 2022
Top 5 Sandbox Games on Unified Platform in Latin America Q4 2021
In Q4 2021, the top 5 sandbox games in Latin America showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q4 2021, the top 5 sandbox games in Latin America showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
Roblox experienced fluctuating weekly revenue, peaking at approximately $859K in the final week of December. Weekly downloads also fluctuated, reaching a peak of around 1.5M in early October and closing the year with 1.3M. Active users saw a slight decline early in the quarter, starting from 32.3M and ending at 31.1M.
Minecraft saw a steady increase in weekly revenue, peaking at around $291K in the last week of December. Downloads were relatively stable, with a slight uptick towards the end of the quarter, reaching 314K. Active users remained consistent throughout the quarter, ending with approximately 3.8M.
Blockman GO had modest revenue growth, peaking at $24K in the final week of December. Downloads were relatively stable, with a slight increase towards the end of the quarter, reaching 128K. Active users saw a slight decline early in the quarter but ended with an increase, reaching approximately 1.4M by the end of December.
Terraria showed a gradual increase in weekly revenue, peaking at around $12K in the last week of December. Downloads also saw a significant rise towards the end of the quarter, reaching 4.1K. Active users remained stable, ending the quarter with around 16.8K.
Crafty Lands had stable revenue throughout the quarter, with a peak of approximately $2.4K. Downloads fluctuated, peaking at around 140K in late October and ending the year with 90K. Active users saw a decline early in the quarter but stabilized at around 520K by the end of December.
The data comes from Sensor Tower, where you can find more insights into the performance of these and other apps.